Official Snapshot

17 public lists / 299 cards

Trello board checked on 2026-07-02.

Systems Core

18 live system tracks

Game Info, Race V2, Haki, Awakenings, Mastery, Fishing, Ships, and more.

Trainer Layer

11 key trainers

Haki, movement, fighting styles, and Gum progression all route through trainers.

Build Layer

14 race entries / 5 public V1 styles

D.Clan remains a race, and V2 styles stay unreleased.

System Tree Coverage

The Trello does not treat Haki as a standalone page. It spreads the live system tree across Game Info, Skill Trainers, Misc NPCS, Sea Events, and boss cards.

Official Section What It Covers Strategic Value / Use Case
Game Info Chest System, Reputation / Bounty, Mastery, Damage Sheet, Daily Quests, Awakenings, Conqueror Clashing Read this as the ruleset layer. It controls cash flow, stat growth, bounty caps, and how your build scales.
Skill Trainers Buso Haki, Observation Haki, Flash Step, Sky Walk, Black Leg, Electro, Gear 2, Gear 5 This is where movement, Haki, and style unlocks happen. Haki is not a separate tree outside trainers.
Misc NPCS Race Engineer, Haki Color NPC, Mirror Portal, Dough Spawner, Dark Blade Upgrader, merchants These NPCs convert boss drops and materials into permanent progression like Race V2, Dough access, or sword upgrades.
Sea Events + Super Bosses Sea Shrine, Storm, Sea Beasts, Zenith, Enma, Dough Boss, Dark Blade V2 Boss Your late-game loop is event-driven. Several systems only move forward when the world timer or boss material is ready.

Races & Race V2 Upgrades

D.Clan stays inside the Races list because the official Trello treats it as a race line, not a separate clan system.

Race Line Base Passive Effect Race V2 Upgrade Buffs
Human +25% walk speed under 70% HP +50% walk speed under 70% HP and +1 Observation dodge
Beastborne +20% walk speed and +5% stamina +50% walk speed and +10% stamina
Skyborne +50% boost on the first Sky Walk Glide plus a stronger first Sky Walk burst
Fishborne +50% swim speed 2x swim speed, water immunity for fruit users, and a short land speed burst after leaving water
Demon 2.5% life steal 3% life steal and a hellfire circle chance on dash
Dragonborne +10% health, +10% health regen, and a boosted first Sky Walk +10% health plus glide utility
D.Clan +5% health, +5% stamina, and Conqueror Haki access +10% health, +10% stamina, and lower Conqueror stamina cost

Shared Race V2 Progression Route

Race Engineer uses one route for every V2 unlock: Level 2200, defeat a Sea Beast, open 50 chests, defeat Zenith, then pay 1M$ and 100 Gems. That makes chest routing and storm timing part of race progression, not separate side content.

Haki & Trainer Unlock Chains

This is the part of the page most players actually use mid-run. Trainer placement decides when your build starts feeling complete.

System Group Trainer NPC Unlock Target Key Progression Requirement
Buso Haki Buso Haki Obtainment Unlocks Logia damage access Take it before long Sea 1 grind sessions.
Armament Haki Levels Armament Expert (Evolution) Level 1 starts at Level 350 + 100k$. Level 5 ends at +15% damage and +10% resistance. The final step needs 100k Haki-infused strikes, 1,000 hits taken, and 200 Gems.
Observation Haki Observation Haki Base dodge system Observation only grows from dodging, not raw combat spam.
Observation Levels Observation Expert (Evolution) Up to 8 dodges, player readout, and longer awareness range Level 6 requires 4,000 dodges, 5 player hunts, all Sea 2 island bosses, and 10M$.
Flash Step Flash Step Lv1 on Clown Island, Lv2 on Three Islands, Lv3 on Bubble Island Cooldown drops from 12s to 8s while range rises from 100 to 200 studs.
Sky Walk Sky Walk Air mobility for 20k$ Bought near Starter Island and used as the base movement tool before portals and late-game travel.
Black Leg BlackLeg Style Black Leg V1 for 50k$ Sea Restaurant remains the clean early melee route.
Electro Carol [Electro Style] Electro V1 for 450k$ in Sea 2 This is the first expensive style jump many players make after Sea 1.
Gear 2 Yoka [Gear 2 Trainer] 100k$ and Level 750 on Bubble Island The trainer is hidden behind a secret wall, so this unlock is easy to miss if you only quest straight through.
Gear 5 Skills Incurr [Gear 5 Trainer] Each skill costs 500k$, 100 Gems, Level 3000, plus Gum Gear 2 and Gear 4 This is a late-game trainer loop, not a simple one-time purchase.
Fruit Awakening Poneglyph Awakening path starts at 300 mastery plus the fruit-specific material Awakenings stay tied to mastery and material routing rather than level alone.

Core Ruleset Systems

These systems come straight out of the Trello Game Info cards and control how fast your character, wallet, and combat sheet grow.

Race V2 Route

Race Engineer opens the shared V2 ladder at Level 2200: defeat a Sea Beast, open 50 chests, beat Zenith during the Sea 2 storm window, then pay 1M$ plus 100 Gems. The quest can be repeated for every race line.

Chest System

Treasure flow starts at 60% Common chests and climbs through Mythical and Mimic rolls. Sea 2 pays 1.5x chest cash and Sea 3 is listed as 2x on the Trello, but Sea 3 stays unreleased and is not treated as live content here.

Bounty / Reputation

Island bosses feed bounty until 1M, superbosses feed bounty until 3M, and PVP becomes the main ladder after that. At 25M bounty or reputation, the Demon Spawner unlocks as a milestone tool.

Mastery System

Skills unlock by mastery breakpoints instead of just level: 0, 25, 50, 75, 100, 125, then higher keys for certain fruits. Max mastery is 500, and every 2 mastery levels add 1 stat point up to 250.

Damage Sheet

Trello publishes the public scaling sheet. Legendary styles get a 15% damage bump, Mythical styles get 20%, and fruit awakenings add another 5% on top of the base fruit multiplier.

Daily Quests

Daily gifts pay 10 / 20 / 30 / 40 Gems before a fruit-based fifth reward. Infinite gifts step up to 25 / 50 / 100 / 150 Gems and finish with a Legendary-fruit-weighted reward slot.

Conqueror Clashing

When two Conqueror users trigger close together, the game forces a bubble-hit clash minigame. Trello also states Conqueror Haki does not affect players above 8M bounty, which matters for high-bounty PVP.

Awakenings

Awakenings do not start from a random NPC chain. They start through the Poneglyph once the fruit reaches 300 mastery and the matching material has been routed from the correct boss or event loop.

Boss-Linked Progression Routes

The official Trello defines the NPC and material gates. The Pro Game Guides Haze Seas boss guide updated on July 1, 2026 helps fill in the live boss loop around those gates.

Dough Route

Trello links Syn on Dough Island to the Mirror World route, while the July 1, 2026 PGG boss guide confirms the loop stays boss-driven: secure the mirror fragment path, collect doughnuts, open Mirror World, then pay Spex 50 Gems to spawn the Dough superboss.

Dark Blade V2 Route

Nikko on Foggy Castle handles the upgrade path. The Trello requires Dark Blade V1, a Legendary or Mythic fruit hand-in, a swordsman kill step, and then the Dark Blade V2 boss clear before the evolution counts.

Sea Beast Route

Sea Beasts are not just EXP filler. Race V2 begins with a Sea Beast kill, and the July 1, 2026 PGG boss guide lines up with Trello material usage by tying Sea Beast drops into hammer upgrades and Fishman-oriented progression.

Storm Window

The Trello places Zenith and Race V2 pressure inside the Sea 2 storm cycle. If you are planning Race V2, 3SS-related routing, or certain boss loops, your calendar matters as much as your level.

Support Systems That Still Matter

Fishing, ships, and gamepasses are not the headline topics, but they affect how fast you move between timers and how efficiently you farm bosses.

Fishing

Fishing is a real support system, not filler. Trello rewards scale from EXP and cash on common catches up to Gems, fruit rolls, levels, and a race spin on Mythical fish. That gives fishing a clean side-income role when boss timers are down.

Ships

Boat progression starts with the free Dinghy, then Sailboat, Galleon, Coffin Boat, and the Robux Striker. If your route depends on event timing and long sea travel, boat speed is progression, not cosmetics.

Gamepasses

The Trello makes the utility split clear: VIP adds boss-drop value and extra daily fruit spins, Increased Drop Chance boosts boss farming, Fruit Notifier controls natural spawn efficiency, and Dark Blade is a direct weapon unlock.

Suggested Build Routings

Optimize your character stat allocations and progress paths depending on your primary build style.

Fruit Main Route

Prioritize Buso, Observation, Flash Step, and the Poneglyph route that matches your fruit. Fruit mains scale hardest when movement, dodges, and awakening materials are online before they start chasing luxury swords.

Sword / Style Route

Prioritize Black Leg or Electro access, Armament scaling, boss materials, and the upgrade NPC chain. Sword and style builds gain more from trainer timing and boss routing than from random fruit rolls.

Hybrid Route

Use a stable mobility package first, then add either a safe farming fruit or a boss-target sword. Hybrid builds are strongest when mastery growth is shared across systems instead of rushing a single late-game unlock too early.